![]() It’s an aesthetic style whose goal is to reach as wide an audience/selection of audiences as possible. Above all else it was a piece of promotional material for the Mickey Mouse brand, meaning Disney-style aesthetics would serve as the game’s foundation. What you end up with is a game that, while technically sound, leaves too little to the imagination while adding little to our understanding of the experience.īefore going any further with the 2013 re-imagining, I want to make it clear that I’m under no illusions regarding what the original game was. It overspeaks it overexplains it fills previously quiet moments with activity. The problem is that this Castle of Illusion doesn’t know how it should express that voice but feels compelled to express it anyway. The remake, on the other hand, has those tools at its disposal and is determined to make its voice heard. It was an approach that worked well for what the designers had in mind. ![]() īroadly speaking, the original game tended to leave things unstated because it didn’t have the tools to speak at length about them. To illustrate this point, let’s consider a negative example: the 2013 remake (more a light re-imagining than a strict remake) of Castle of Illusion starring Mickey Mouse. Silence can paint a picture in vivid detail in ways that speech isn’t equipped for. Do yourself a favor and play the demo before buying.There’s a famous Wittgenstein quote that says, “Whereof one cannot speak, thereof one must be silent.” His point wasn’t that people should remain quiet on matters they’re unqualified to speak about, but that silence can be its own form of expression. With this much wrong with the game there's not much point in critiquing anything else. If only the narrator had some advice on how to improve the controls. Mickey should throw apples? Really? It's like playing a "Doom" remake and they add a voice over that says you should fire your gun and open doors. When you are listening to the voice over you will think you are playing a game for preschoolers. ![]() Both the accuracy and the timing of the jumping are off.Īnother problem is the voice over. The controls are awful and the jumping is the worst! This is unforgivable. ![]() What do you do in this game more than anything else from the beginning of the game to the end? Jumping. There was more to dislike but the biggest problem with this game by far is the one thing that had to be right for the game not to be ruined and kind of pointless. Even with my having loved the original game and really wanting to like this game, I could not. Check out the demo first.Īre you guys all part of the development team for this game? How you could have actually played this game and given these positive reviews I don't know. Oh well, it's Microsoft's fault I clearly said 'no' to buying the game, and yet it made the download. In the end, I'm not too upset about losing $15 to this game, it could've been worse, but I still feel a little bit upset. There are collectable items you can aim to get throughout the levels, some of which unlock new costumes, and apparently after clearing a level you unlock the time attack for that level, so there is a bit of replay value, but once you've beaten the game there's not much to go back to. The jumping controls felt a bit tight compared to other platformers, which didn't cause too much trouble but was still a bit frustrating when it came to the platforming sections. But overall, most of the difficulties I encountered were taken care of not before long, and the game is a bit on the easy side a difficulty selection might have been nice. For instance, the second boss in the game, the Jack-in-the-Box, took about ten tries before I cleared it, because I had a fair bit of trouble figuring out how to avoid his punching glove attack I had to go to the edge of the venue and jump, but with very precise timing. Reading through some reviews first I was expecting the game to be too easy to be satisfying, but it has its challenging moments. I've only played the game for a few hours, and made it up to the fifth stage (the castle stage), but I think I have enough to write a review. I've never played the 1990 original so I can't really compare, however. After I stopped moping, I decided to try the game out after having read the reviews, with an idea of what I was in for. I tried to contact Microsoft and explain to them, and ask for a refund, but my efforts fell victim to futility. Let me start off this review by admitting that I didn't buy this game on purpose I actually downloaded this game accidentaly, even though I thought I cancelled out of the purchase (I pressed the B button, which usually means cancel), and it started downloading.
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